New ddr_prefetch_mgr.v wraps act_tile_fetch.v with a depth-2 ping-pong
buffer, issuing the next tile's DDR3 fetch as soon as the fetch engine
is free instead of waiting for packed_slot.v to finish consuming the
current tile. Wired into packed_slot.v's tile loop (job-level start
instead of per-tile req), simplifying the S_TILEWAIT join in the process
(ddrpf_tile_valid is level-held, no separate act_seen latch needed).
Verification: new tb_ddr_prefetch_mgr.v (25/25 PASS after fixing a real
testbench polling race found via iteration-tagged tracing, not an RTL
bug), tb_packed_slot.v re-run unmodified (9/9 PASS, bit-identical
results), tb_n2_system_ddr3.v re-run via real xsim against real
ddr3_model.sv (8/8 PASS). Real P&R: WNS +0.073ns (up from EXP-0082's
+0.068ns), LUTs 5644, DSP48E1 16 unchanged, 0 failing endpoints.
Honest result: real A/B on the actual DDR3 backend (same testbench,
before/after) shows a real but modest 2.86% reduction in total
simulated time - smaller than the original hypothesis suggested, because
neural_processor_packed.v already accepts one operand per cycle, so the
per-tile dead time being removed was already small relative to real DDR3
fetch latency. Docs updated to report this honestly rather than oversell
it; the larger multi-slot DDRManager is deferred pending re-measurement
against the (still pending, user-gated) 32-bit channel widening.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01MUG92aM9m68TRc4rG55BcC
Closes the last major disclosed functional gap: packed_slot.v's
activation data was read through a combinational stand-in since
EXP-0062. New act_tile_fetch.v reads activation tiles directly from
DDR3 (no on-chip buffering needed, unlike weights -- activation data
has no reuse), sharing each slot's existing ctrl port with its own
weight-prefetch engine. Real memory layout: one full BURST_LEN=8-word
burst per tile, deliberately avoiding any runtime-indexed part-select
given this project's thin P&R timing margin (EXP-0078).
Verified at three levels: act_tile_fetch.v alone (6/6), packed_slot.v
with real preloaded activation data (9/9), and the full N=2 system
against real DDR3 via xsim (8/8, 0 errors) -- the first time this
project's compute path has been verified end-to-end with real DDR3
for both weights and activations.
Retired hardware/v3/rtl/n2_system_top.v and its testbench (pre-DDR3
SDR-placeholder era, fully superseded by n2_system_ddr3_top.v).
Also: docs/PHYSICAL_REALIZATION.md (real pinout/parts/timing/protocol
reference for the physical board) and CLAUDE.md (persistent project
instructions for future Claude Code sessions).
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01MUG92aM9m68TRc4rG55BcC
New sdram_slot_arbiter2.v + tb_np_director_n2_system.v: real
neural_director_packed.v dispatching to 2 real packed_slot.v
instances sharing one real SDRAM controller. Jobs submitted one at a
time through the Director's own producer interface -- the Director's
own scheduling decisions determine slot assignment here, unlike every
prior V3 test.
Bug 1 (real, structural): the arbiter's first design registered its
grant one cycle late; layer_prefetch_ctrl.v's ctrl_req is a one-shot
pulse with no retry (every prior use wired it directly to a
controller, never behind arbitration), so a slot's first request
could be silently lost, hanging it forever. Fixed with a new
S_MEMWAIT state in packed_slot.v (wait for a combinational mem_grant
before ever pulsing layer_prefetch_ctrl's start) and a combinational-
first grant in the arbiter.
Bug 2 (testbench): node_id used a stray bit-slice (li[15:8]) instead
of a real multiply, making every layer produce the same node_ids and
silently checking results against the wrong layer's golden value.
Fixed.
Result: 12/12 PASS, 0 errors, real concurrent execution across both
slots (slot 0: positions {0,1,4,5,8,9}, slot 1: {2,3,6,7,10,11}).
Also noted (user correction): the SDR SDRAM controller used
throughout this memory path is a declared placeholder -- the real
target is DDR3 on a custom XC7A100T board, not yet built.
Full writeup in hardware/v2/logs/experiments.log EXP-0066.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01MUG92aM9m68TRc4rG55BcC
Promotes EXP-0062's own procedural testbench sequence (prefetch ->
buffer swap -> per-tile gather -> operand streaming -> result
capture) into real synthesizable RTL, wrapping layer_prefetch_ctrl.v
-> layer_weight_buffer.v -> weight_tile_gather.v ->
neural_processor_packed.v behind a 9-state FSM matching
neural_director_packed.v's own per-slot contract.
First run: 4/9 failed, deterministic. Root-caused (not a sequencer
bug): the testbench's own w_base computation wrongly treated it as a
byte address needing *2 conversion; layer_prefetch_ctrl.v expects a
word address directly, and packed_slot.v already passes it through
unconverted to match. Fixed the testbench.
Re-verified: 9/9 PASS, 0 errors, bit-exact results and correct
node_id/result_addr passthrough, entirely self-sequenced (no
testbench-side procedural driving of the sub-modules).
Full writeup in hardware/v2/logs/experiments.log EXP-0065.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01MUG92aM9m68TRc4rG55BcC