fa327b75ca04474f6f2294f6323e3fdd203a52b4
New ddr_prefetch_mgr.v wraps act_tile_fetch.v with a depth-2 ping-pong buffer, issuing the next tile's DDR3 fetch as soon as the fetch engine is free instead of waiting for packed_slot.v to finish consuming the current tile. Wired into packed_slot.v's tile loop (job-level start instead of per-tile req), simplifying the S_TILEWAIT join in the process (ddrpf_tile_valid is level-held, no separate act_seen latch needed). Verification: new tb_ddr_prefetch_mgr.v (25/25 PASS after fixing a real testbench polling race found via iteration-tagged tracing, not an RTL bug), tb_packed_slot.v re-run unmodified (9/9 PASS, bit-identical results), tb_n2_system_ddr3.v re-run via real xsim against real ddr3_model.sv (8/8 PASS). Real P&R: WNS +0.073ns (up from EXP-0082's +0.068ns), LUTs 5644, DSP48E1 16 unchanged, 0 failing endpoints. Honest result: real A/B on the actual DDR3 backend (same testbench, before/after) shows a real but modest 2.86% reduction in total simulated time - smaller than the original hypothesis suggested, because neural_processor_packed.v already accepts one operand per cycle, so the per-tile dead time being removed was already small relative to real DDR3 fetch latency. Docs updated to report this honestly rather than oversell it; the larger multi-slot DDRManager is deferred pending re-measurement against the (still pending, user-gated) 32-bit channel widening. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01MUG92aM9m68TRc4rG55BcC
Description
No description provided
68 MiB
Languages
Verilog
87.7%
TeX
6.3%
Python
6%